IFS and Addresses

Background

The notion of address was introduced to explain why the random IFS algorithm and the deterministic IFS algorithm produce the same picture.
More details can be found here, but these are the main points about addresses. We work with a specific example, these transformations
T3(x, y) = (x/2, y/2) + (0, 1/2) T4(x, y) = (x/2, y/2) + (1/2, 1/2)
T1(x, y) = (x/2, y/2) T2(x, y) = (x/2, y/2) + (1/2, 0)
These generate the filled-in unit square S. That is,
S = T1(S) U T2(S) U T3(S) U T4(S),
with overlaps only along edges.
The square S has corners (0,0), (1,0), (0,1), and (1,1), so the square T1(S) has corners
T1(0,1) = (0,1/2)T1(1,1) = (1/2,1/2)
T1(0,0) = (0,0)T1(1,0) = (1/2,0),
The address of a region is the transformation or combination of transformations needed to specify the region. For example, the four quarters of the unit square have these addresses
Because they are specified by one digit, we call these Length 1 Addresses.
Longer addresses specify smaller regions, that is, determine the position more precisely.
We specify addresses by the order of the composition of transformations. For example, the square T1(T2S)) has address 12. Here's a way to see this.
Continuing in this fashion, we obtain the Length 2 Addresses,
and so on.

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